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| Understanding
of the Games: |
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If you
are not familiar with darts or electronic darts, you must
learn the layout of the dartboard and the basic games. Knowing
the values of the various parts of the target is mandatory
as well as knowing the basics of the '01 games and the basic
game of Cricket. There are several variations of these games,
so just learn the basic ones to start.
Along
with reading the rules and understanding how the game is
to be played, play the game yourself - just to get a feel
for it.
The
Parts of the Soft-Tip Dart

It
is important to know that … in an electronic dart machine,
the "machine is always right relative to the score". The
only exception to this rule is on a "winning dart".
Example:
A player needs 39 to go out. They shoot and the dart sticks
in the triple 13, but the machine was displaying the "Throw
Dart" message, and all other rules were followed, the player
shall be credited with a win in that game. This rule will
apply only for a single dart, not for a combination of darts.
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| How
to Play '01 Games: |
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'01
games (e.g. 301, 501, 701, 901 & 1001) are the classic English
pub games. At the start of the game, points are given to
each player, depending upon the game selected. Play begins
when the first dart hits any segment. All subsequent scores
are subtracted until you get to "exactly zero". A player
"busts" and losses a turn, if their score passes "0".
- '01
Game options for the '01 games are:
-
Double-in: Players must score in a double point
value segment to begin play.
- Double-out:
Players must reach "0" exactly by scoring in a double
point value segment.
- Doubling-in
& Doubling-out: Players must score a double to
start and finishing in a double to exactly "0".
- Masters
out: Players must reach "0" in a double or triple
point value segment.
Example
of Doubling-in and Doubling-out: A player starts his score
by hitting any double on the board. Darts thrown before
the double is hit do not score; all darts thrown after the
double is hit do score. When a double is hit, the score
amount is subtracted from 301. If a player hits a double
8, he subtracts 16 from 301 and is left with 285. The player
continues to throw in turn, subtracting the total score
of his three darts from the score at the end of his last
turn. He can win the game only by getting a double that
gives him a total score equaling the total amount left.
With 32 points to go, a double 16 will end the game. A single
16 will still leave 16 to go, which can be gotten by throwing
a double 8, and so on down the line. If an odd number is
thrown, another odd number is needed to get back to a double
possibility. If one less or one more than the exact score
is hit, the player must assume the same score he had at
the end of his last turn. (This is called busting.) The
rest of the rules hold.
- '01
Game Feats:
- 6
Darts out (301)
- 9
Darts out (501)
- Hat
Trick: 3 Bull's-eyes in one turn
- Ton:
A score of 100 to 150 in one turn
- High
Ton: A score of 151 or greater in one turn
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| How
to Play Cricket: |
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Each
number wedge segment to be used is called an inning. The
object of Cricket is to close all of the game's innings
before an opponent does. To close an inning, or number,
three of the particular number must be scored. This can
be done with one dart in the triple, three singles, or a
double and a single of the number. Merely closing, however,
does not win the game if the opponent is ahead on points.
The point deficit, if there is any, must be made up by scoring
in live (not-yet-closed) innings. Important: Points are
not necessary to win; the object is to close the numbers
before your opponent does. The player who closes first,
even if he has zero points, is the winner as long as his
opponent also has zero points. Should the opponent have
points, the closed out player must score an equal amount
or more points than his opponent before the opponent can
close out his numbers. Games cannot end in a tie. If the
players' scores are equal, the first player to close out
all of his numbers wins.
Example:
To close a number, three hits must be scored in that particular
number. If one player closes a number before the other player
does, every subsequent dart in that number counts for points
until the opponent can close the number (e.g. the first
player throws his three darts at 20 but only scores two
singles with the third dart landing on a non-scoring number.
The number is not closed. The second player throws his darts;
all three hit the 20 wedge, a triple and two singles. Thus,
the second player has closed 20 and has also scored 40 points
for the two extra 20's from his total of five hits for his
turn. This player will continue to receive 20 points for
every 20 he subsequently throws until his opponent throws
the single 20 he needs to close the 20 segment.
To
win a game of Cricket you must close all the numbers by
getting a score of three hits in each number, including
the bull's-eye. Plus, you cannot be behind in points.
- Cricket
Options:
- Cut-throat
Cricket: Option is the same as cricket except
that player with closed numbers add points to players
with those numbers still open. The player who has
closed all numbers and has lowest score wins.
- Master
Cricket: A player only scores points on darts
that also close the number, until all numbers and
Bull's-eye are closed. Players can then score points
on any number that opponents have open. Highest score
wins.
- Cricket
Feats:
- Hat
Trick: Marking three bulls in one round.
- While
Horse: Marking 3 different unmarked triples in
one round
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| Other
Games: |
- High
Score: Objective is to score the most points. The
highest score at the end of game wins.
- Shanghai:
Objective is to hit each numbered sector with one dart,
in sequence, 1 thru 20 and then the Bull's-eye. A shanghai
is an automatic win done in a single turn by hitting 3
consecutive numbers, one in a single point, value segment,
one in a double, and one in a triple (any order). Otherwise,
highest score at end of game wins.
Typically
. . . when you purchase a dartboard the manufacturer provides
instructions, and rules for a variety of games that will
be in addition to those most popular games.
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Shelti
Coin Operated Pool Tables, Foosball, Darts, Dome Hockey
Shelti, Inc. 333 Morton Street Bay City, MI info@shelti.com
877-893-1739
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